export default { mounted(){ var wow = new window.WOW( { boxClass: 'wow', // animated element css class (default is wow) animateClass: 'animated', // animation css class (default is animated) offset: 0, // distance to the element when triggering the animation (default is 0) mobile: true, // trigger animations on mobile devices (default is true) live: false, // act on asynchronously loaded content (default is true) callback: function(box) { // the callback is fired every time an animation is started // the argument that is passed in is the DOM node being animated }, scrollContainer: null // optional scroll container selector, otherwise use window } ); wow.init(); }, methods:{ // 一般 用在 请求接口 数据 // 防抖动 作用 在 滚动 resize ,scroll ,输入框内容校 监听, debounce(func, wait=0) { if (typeof func !== 'function') { throw new TypeError('need a function arguments') } let timeid = null; let result; return function() { let context = this; let args = arguments; if (timeid) { clearTimeout(timeid); } timeid = setTimeout(function() { result = func.apply(context, args); }, wait); return result; } }, // 一般 用在 请求接口 数据 // 节流 作用 在 滚动 resize ,scroll ,输入框内容校 监听, throttle (func, delay) { if (typeof func !== 'function') { throw new TypeError('need a function arguments') } var prev = Date.now(); return function() { var context = this; var args = arguments; var now = Date.now(); if (now - prev >= delay) { func.apply(context, args); prev = Date.now(); } } } } }